Impact is an incredibly powerful HTML5 game framework which takes advantage of modern browser's canvas element and can also run on mobile or be compile into a native iOS app. In this video I will go over the framework, how to set up a project, some background into how to create classes in it and finally go over the core classes that make up the framework. This is a high level overview which will give you a general sense for how things work.
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More Info and Links
To learn more about Impact visit http://ImpactJS.com and check out a copy of my book on Impact called Introducing HTML5 Game Development, published by O'Reilly.
- Conner Petzol's nodejs module for Impact: https://github.com/cpetzold/node-impact
- Mike Hamtilon's ImpactJS-IIS-.NET-API project: http://code.google.com/p/impactjs-iis-backend/
- Chris Darroch's Sinatra backend for Impact: https://github.com/chrisdarroch/impactrb
- John Resig's Simple JavaScript Inheritance: http://ejohn.org/blog/simple-javascript-inheritance/
There are three more videos in this mini-series, and we'll be posting them all this week, so come back later for more!
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