A lot of the popular weather apps on Google Play are either full of ads, require too many permissions, or include features that most of us never use. Wouldn't it be great if you could build your own weather app from scratch?
In this tutorial, I'm going to show you how. Our app will have a simple and minimalist user interface, showing the user exactly what they need to know about the current weather conditions. Let's get started.
Looking for a Shortcut?
This tutorial will teach you to build a weather app from scratch, but one alternative is to use one of the Android weather app templates on Envato Market.
For example, Weminder provides a simple, clean user interface and all the essential features of a weather app, so that you can then customize it for your own purposes.
Or, if you want something unique and custom-built, head over to Envato Studio to check out the selection of mobile and app development services on offer there.
1. Prerequisites
Before you continue, double-check that you have the following set up:
-
Eclipse ADT Bundle: You can download it at the Android Developer website.
-
OpenWeatherMap API Key : This isn't required to complete the tutorial, but it's free. You can obtain one by signing up at the OpenWeatherMap website.
-
Icons: I recommend you download the weather icons font created by Erik Flowers. You need to download the TTF file, because we'll be using it in a native app. We'll use the font to render various icons depending on the weather conditions.
2. Create a New Project
I'm going to call this app SimpleWeather, but feel free to give it any name you like. Enter a unique package name, set the minimum required SDK to Android 2.2, and set the target SDK to Android 4.4. You can leave the theme at Holo Dark.
This app will only have one Activity
and it will be based on the Blank Activity template as shown below.
Name the Activity
WeatherActivity. We'll be using a Fragment
inside this Activity
. The layout associated with the Activity
is activity_weather.xml. The layout associated with the Fragment
is fragment_weather.xml.
3. Add the Custom Font
Copy weathericons-regular-webfont.ttf to your project's assets/fonts directory and rename it to weather.ttf.
4. Edit the Manifest
The only permission this app needs is android.permission.INTERNET
.
<uses-permission android:name="android.permission.INTERNET"/>
To keep this tutorial simple, we're only going to support portrait mode. The activity
node of the manifest should look like this:
<activity android:name="ah.hathi.simpleweather.WeatherActivity" android:label="@string/app_name" android:screenOrientation="portrait" > <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity>
5. Edit the Activity's Layout
There isn't much to change in activity_weather.xml. It should already have a FrameLayout
. Add an extra property to change the color of the background
to #FF0099CC
.
<FrameLayout xmlns:android="http://schemas.android.com/apk/res/android" xmlns:tools="http://schemas.android.com/tools" android:id="@+id/container" android:layout_width="match_parent" android:layout_height="match_parent" tools:context="ah.hathi.simpleweather.WeatherActivity" tools:ignore="MergeRootFrame" android:background="#FF0099CC" />
6. Edit the Fragment's Layout
Edit fragment_weather.xml by adding five TextView
tags to show the following information:
- city and country
- current temperature
- an icon showing the current weather condition
- a timestamp telling the user when the weather information was last updated
- more detailed information about the current weather, such as description and humidity
Use a RelativeLayout
to arrange the text views. You can adjust the textSize
to suit various devices.
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" xmlns:tools="http://schemas.android.com/tools" android:layout_width="match_parent" android:layout_height="match_parent" android:paddingBottom="@dimen/activity_vertical_margin" android:paddingLeft="@dimen/activity_horizontal_margin" android:paddingRight="@dimen/activity_horizontal_margin" android:paddingTop="@dimen/activity_vertical_margin" tools:context="ah.hathi.simpleweather.WeatherActivity$PlaceholderFragment" > <TextView android:id="@+id/city_field" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_alignParentTop="true" android:layout_centerHorizontal="true" android:textAppearance="?android:attr/textAppearanceLarge" /> <TextView android:id="@+id/updated_field" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_below="@+id/city_field" android:layout_centerHorizontal="true" android:textAppearance="?android:attr/textAppearanceMedium" android:textSize="13sp" /> <TextView android:id="@+id/weather_icon" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_centerVertical="true" android:layout_centerHorizontal="true" android:textAppearance="?android:attr/textAppearanceLarge" android:textSize="70sp" /> <TextView android:id="@+id/current_temperature_field" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_alignParentBottom="true" android:layout_centerHorizontal="true" android:textAppearance="?android:attr/textAppearanceLarge" android:textSize="40sp" /> <TextView android:id="@+id/details_field" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_below="@+id/weather_icon" android:layout_centerHorizontal="true" android:textAppearance="?android:attr/textAppearanceMedium" /> </RelativeLayout>
7. Edit strings.xml
This file contains the strings used in our app as well as the Unicode character codes that we'll use to render the weather icons. The application will be able to display eight different types of weather conditions. If you want to handle more, then refer to this cheat sheet. Add the following to values/strings.xml:
<?xml version="1.0" encoding="utf-8"?> <resources> <string name="app_name">Simple Weather</string> <string name="change_city">Change city</string> <!-- Put your own APP ID here --> <string name="open_weather_maps_app_id">11111</string> <string name="weather_sunny"></string> <string name="weather_clear_night"></string> <string name="weather_foggy"></string> <string name="weather_cloudy"></string> <string name="weather_rainy"></string> <string name="weather_snowy"></string> <string name="weather_thunder"></string> <string name="weather_drizzle"></string> <string name="place_not_found">Sorry, no weather data found.</string> </resources>
8. Add a Menu Item
The user should be able to choose the city whose weather they want to see. Edit menu/weather.xml and add an item for this option.
<menu xmlns:android="http://schemas.android.com/apk/res/android" xmlns:app="http://schemas.android.com/apk/res-auto" xmlns:tools="http://schemas.android.com/tools" tools:context="ah.hathi.simpleweather.WeatherActivity" > <item android:id="@+id/change_city" android:orderInCategory="1" android:title="@string/change_city" app:showAsAction="never"/> </menu>
Now that all the XML files are ready to use, let's move on and query the OpenWeatherMap API to fetch weather data.
9. Fetch Data From OpenWeatherMap
We can get the current weather details of any city formatted as JSON using the OpenWeatherMap API. In the query string, we pass the city's name and the metric system the results should be in.
For example, to get the current weather information for Canberra, using the metric system, we send a request to http://api.openweathermap.org/data/2.5/weather?q=Canberra&units=metric
The response we get back from the API looks like this:
{ "base": "cmc stations", "clouds": { "all": 90 }, "cod": 200, "coord": { "lat": -35.28, "lon": 149.13 }, "dt": 1404390600, "id": 2172517, "main": { "humidity": 100, "pressure": 1023, "temp": -1, "temp_max": -1, "temp_min": -1 }, "name": "Canberra", "sys": { "country": "AU", "message": 0.313, "sunrise": 1404335563, "sunset": 1404370965 }, "weather": [ { "description": "overcast clouds", "icon": "04n", "id": 804, "main": "Clouds" } ], "wind": { "deg": 305.004, "speed": 1.07 } }
Create a new Java class and name it RemoteFetch.java. This class is responsible for fetching the weather data from the OpenWeatherMap API.
We use the HttpURLConnection
class to make the remote request. The OpenWeatherMap API expects the API key in an HTTP header named x-api-key
. This is specified in our request using the setRequestProperty
method.
We use a BufferedReader
to read the API's response into a StringBuffer
. When we have the complete response, we convert it to a JSONObject
object.
As you can see in the above response, the JSON data contains a field named cod
. Its value is 200
if the request was successful. We use this value to check whether the JSON response has the current weather information or not.
The RemoteFetch.java class should look like this:
package ah.hathi.simpleweather; import java.io.BufferedReader; import java.io.InputStreamReader; import java.net.HttpURLConnection; import java.net.URL; import org.json.JSONObject; import android.content.Context; import android.util.Log; public class RemoteFetch { private static final String OPEN_WEATHER_MAP_API = "http://api.openweathermap.org/data/2.5/weather?q=%s&units=metric"; public static JSONObject getJSON(Context context, String city){ try { URL url = new URL(String.format(OPEN_WEATHER_MAP_API, city)); HttpURLConnection connection = (HttpURLConnection)url.openConnection(); connection.addRequestProperty("x-api-key", context.getString(R.string.open_weather_maps_app_id)); BufferedReader reader = new BufferedReader( new InputStreamReader(connection.getInputStream())); StringBuffer json = new StringBuffer(1024); String tmp=""; while((tmp=reader.readLine())!=null) json.append(tmp).append("\n"); reader.close(); JSONObject data = new JSONObject(json.toString()); // This value will be 404 if the request was not // successful if(data.getInt("cod") != 200){ return null; } return data; }catch(Exception e){ return null; } } }
10. Store the City as a Preference
The user shouldn't have to specify the name of the city every time they want to use the app. The app should remember the last city the user was interested in. We do this by making use of SharedPreferences
. However, instead of directly accessing these preferences from our Activity
class, it is better to create a separate class for this purpose.
Create a new Java class and name it CityPreference.java. To store and retrieve the name of the city, create two methods setCity
and getCity
. The SharedPreferences
object is initialized in the constructor. The CityPreference.java class should look like this:
package ah.hathi.simpleweather; import android.app.Activity; import android.content.SharedPreferences; public class CityPreference { SharedPreferences prefs; public CityPreference(Activity activity){ prefs = activity.getPreferences(Activity.MODE_PRIVATE); } // If the user has not chosen a city yet, return // Sydney as the default city String getCity(){ return prefs.getString("city", "Sydney, AU"); } void setCity(String city){ prefs.edit().putString("city", city).commit(); } }
11. Create the Fragment
Create a new Java class and name it WeatherFragment.java. This fragment uses fragment_weather.xml as its layout. Declare the five TextView
objects and initialize them in the onCreateView
method. Declare a new Typeface
object named weatherFont
. The TypeFace
object will point to the web font you downloaded and stored in the assets/fonts folder.
We will be making use of a separate Thread
to asynchronously fetch data from the OpenWeatherMap API. We cannot update the user interface from such a background thread. We therefore need a Handler
object, which we initialize in the constructor of the WeatherFragment
class.
public class WeatherFragment extends Fragment { Typeface weatherFont; TextView cityField; TextView updatedField; TextView detailsField; TextView currentTemperatureField; TextView weatherIcon; Handler handler; public WeatherFragment(){ handler = new Handler(); } @Override public View onCreateView(LayoutInflater inflater, ViewGroup container, Bundle savedInstanceState) { View rootView = inflater.inflate(R.layout.fragment_weather, container, false); cityField = (TextView)rootView.findViewById(R.id.city_field); updatedField = (TextView)rootView.findViewById(R.id.updated_field); detailsField = (TextView)rootView.findViewById(R.id.details_field); currentTemperatureField = (TextView)rootView.findViewById(R.id.current_temperature_field); weatherIcon = (TextView)rootView.findViewById(R.id.weather_icon); weatherIcon.setTypeface(weatherFont); return rootView; } }
Initialize the weatherFont
object by calling createFromAsset
on the Typeface
class. We also invoke the updateWeatherData
method in onCreate
.
@Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); weatherFont = Typeface.createFromAsset(getActivity().getAssets(), "fonts/weather.ttf"); updateWeatherData(new CityPreference(getActivity()).getCity()); }
In updateWeatherData
, we start a new thread and call getJSON
on the RemoteFetch
class. If the value returned by getJSON
is null
, we display an error message to the user. If it isn't, we invoke the renderWeather
method.
Only the main Thread
is allowed to update the user interface of an Android app. Calling Toast
or renderWeather
directly from the background thread would lead to a runtime error. That is why we call these methods using the handler
's post
method.
private void updateWeatherData(final String city){ new Thread(){ public void run(){ final JSONObject json = RemoteFetch.getJSON(getActivity(), city); if(json == null){ handler.post(new Runnable(){ public void run(){ Toast.makeText(getActivity(), getActivity().getString(R.string.place_not_found), Toast.LENGTH_LONG).show(); } }); } else { handler.post(new Runnable(){ public void run(){ renderWeather(json); } }); } } }.start(); }
The renderWeather
method uses the JSON data to update the TextView
objects. The weather
node of the JSON response is an array of data. In this tutorial, we will only be using the first element of the array of weather data.
private void renderWeather(JSONObject json){ try { cityField.setText(json.getString("name").toUpperCase(Locale.US) + ", " + json.getJSONObject("sys").getString("country")); JSONObject details = json.getJSONArray("weather").getJSONObject(0); JSONObject main = json.getJSONObject("main"); detailsField.setText( details.getString("description").toUpperCase(Locale.US) + "\n" + "Humidity: " + main.getString("humidity") + "%" + "\n" + "Pressure: " + main.getString("pressure") + " hPa"); currentTemperatureField.setText( String.format("%.2f", main.getDouble("temp"))+ " ℃"); DateFormat df = DateFormat.getDateTimeInstance(); String updatedOn = df.format(new Date(json.getLong("dt")*1000)); updatedField.setText("Last update: " + updatedOn); setWeatherIcon(details.getInt("id"), json.getJSONObject("sys").getLong("sunrise") * 1000, json.getJSONObject("sys").getLong("sunset") * 1000); }catch(Exception e){ Log.e("SimpleWeather", "One or more fields not found in the JSON data"); } }
At the end of the renderWeather
method, we invoke setWeatherIcon
with the id
of the current weather as well as the times of sunrise and sunset. Setting the
weather icon is a bit tricky, because the OpenWeatherMap API supports
more weather conditions than we can support with the web font we're using. Fortunately, the weather ids follow a pattern, which you can read more about on the OpenWeatherMap website.
This is how we map a weather id to an icon:
- the weather codes in the 200 range are related to thunderstorms, which means we can use
R.string.weather_thunder
for these - the weather codes in the 300 range are related to drizzles and we use
R.string.weather_drizzle
for these - the weather codes in the 500 range signify rain and we use
R.string.weather_rain
for them - and so on ...
We use the sunrise and sunset times to display the sun or the moon, depending on the current time of the day and only if the weather is clear.
private void setWeatherIcon(int actualId, long sunrise, long sunset){ int id = actualId / 100; String icon = ""; if(actualId == 800){ long currentTime = new Date().getTime(); if(currentTime>=sunrise && currentTime<sunset) { icon = getActivity().getString(R.string.weather_sunny); } else { icon = getActivity().getString(R.string.weather_clear_night); } } else { switch(id) { case 2 : icon = getActivity().getString(R.string.weather_thunder); break; case 3 : icon = getActivity().getString(R.string.weather_drizzle); break; case 7 : icon = getActivity().getString(R.string.weather_foggy); break; case 8 : icon = getActivity().getString(R.string.weather_cloudy); break; case 6 : icon = getActivity().getString(R.string.weather_snowy); break; case 5 : icon = getActivity().getString(R.string.weather_rainy); break; } } weatherIcon.setText(icon); }
Of course, you can handle more weather conditions by adding more case
statements to the switch
statement of the setWeatherIcon
method.
Finally, add a changeCity
method to the fragment to let the user update the current city. The changeCity
method will only be called from the main Activity
class.
public void changeCity(String city){ updateWeatherData(city); }
12. Edit the Activity
During the project's setup, Eclipse populated WeatherActivity.java with some boilerplate code. Replace the default implementation of the onCreate
method with the one below in which we use the WeatherFragment
. The onCreate
method should look like this:
@Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_weather); if (savedInstanceState == null) { getSupportFragmentManager().beginTransaction() .add(R.id.container, new WeatherFragment()) .commit(); } }
Next, edit the onOptionsItemSelected
method and handle the only menu option we have. All you have to do here is invoke the showInputDialog
method.
In the showInputDialog
method, we use AlertDialog.Builder
to create a Dialog
object that prompts the user to enter the name of a city. This information is passed on to the changeCity
method, which stores the name of the city using the CityPreference
class and calls the Fragment
's changeCity
method.
@Override public boolean onOptionsItemSelected(MenuItem item) { if(item.getItemId() == R.id.change_city){ showInputDialog(); } return false; } private void showInputDialog(){ AlertDialog.Builder builder = new AlertDialog.Builder(this); builder.setTitle("Change city"); final EditText input = new EditText(this); input.setInputType(InputType.TYPE_CLASS_TEXT); builder.setView(input); builder.setPositiveButton("Go", new DialogInterface.OnClickListener() { @Override public void onClick(DialogInterface dialog, int which) { changeCity(input.getText().toString()); } }); builder.show(); } public void changeCity(String city){ WeatherFragment wf = (WeatherFragment)getSupportFragmentManager() .findFragmentById(R.id.container); wf.changeCity(city); new CityPreference(this).setCity(city); }
Your weather app is now ready. Build the project and deploy it to an Android device for testing.
Conclusion
You now have a fully functional weather application. Feel free to explore the OpenWeatherMap API to further enhance your application. You may also want to make use of more weather icons, because we are currently using only a small subset of them.
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